Terrinoth®: Heroes of Descent · build 23821122 · published
Hello everyone, Today we're releasing Patch 1.02 8620 48150 Our development team continues to work hard on addressing reported issues and improving the overall experience. As always, we're carefully reviewing your feedback and reports, which help us prioritize our work and identify areas for improvement. This update includes significant multiplayer improvements, numerous bug fixes and optimizations.
Improved synchronization between hosts and guests.
This update introduces a new approach to multiplayer synchronization that significantly improves overall stability and should drastically reduce synchronization-related issues during co-op sessions. While we're very happy with the results so far, we'll continue monitoring player feedback and making further improvements where needed. This work is still ongoing, and some visual inconsistencies may remain. If you encounter any multiplayer issues, please continue to let us know - your reports are invaluable in helping us refine the experience.
Fixed Rallying incorrectly appearing in guests' skill bars.
Fixed guest Action Points being displayed incorrectly on the host's screen.
Fixed the "Miss" floating text not appearing for guests.
Fixed the target framerate being uncapped on the first launch of the game.
Fixed gold, experience, and skill points being retained after abandoning a dungeon.
Fixed The Lair of the Beast displaying 6 rewards instead of 4.
Fixed damage previews not appearing when the target was standing on a pressure plate or within a Rallying area.
Fixed Finniel's Guardian Spirit not being correctly applied to unconscious heroes.
Fixed Lord Quillan's target remaining permanently stunned if he died from an Overwatch attack while starting Exsanguination.
Fixed a softlock in The Artificer's Workshop when Aurta's Helka's Thunderwave activated multiple levers simultaneously during combat.
Fixed several passive effects triggering more often than intended.
Fixed various localization and translation issues.
Fixed multiple minor bugs.
Added a Shader Quality setting.
This option defaults to High on all graphics presets except Low and Medium, which use their corresponding shader quality levels.
Performance
Various optimization improvements.
Thank you again for your continued support and feedback!
We're committed to improving Terrinoth: Heroes of Descent and will continue working on fixes in the weeks ahead.
This update has now been deployed on PC / Mac! The patch will be available on consoles later this month.
See you on the lands of Terrinoth!