Bakso Simulator 2 Update v1.1.1

Bakso Simulator 2 · build 23819535 · published

On SteamNotes only · this build shipped before we watched the app

Patch Notes:

Added

  • Gameplay: Added the missing Tofu Bakso recipe to the Recipe Book

  • UI: Added an auto-hide feature that hides the Skip button and text if not used for 5 seconds

  • UI: Added a tutorial pop-up notification the first time trash appears in the world

Changed

  • UI: Increased the scale of the EDC machine to make the buttons larger and easier to interact with

  • UI: Implemented auto-formatting for currency on the EDC machine (e.g., typing 1000 automatically changes to 1.000)

  • UI: Improved text readability by changing the text color to red and darkening the background to prevent blending

  • UI: Standardized the LP icon design across both the Slaf and Mother quests for visual consistency

  • UI: Removed the decimal formatting from the total bill to display cleaner numbers (e.g., showing Lp1.000 instead of Lp1.000,00)

  • UI: Updated the visual design of the Tutorial Pop-up UI

  • UI: Reduced the opacity of the "Press Space to Skip" text by 50%

  • Visuals: Adjusted the highlight outline on clothing displays to trace the actual clothes rather than the mannequin statue

Fixed

  • Gameplay: Fixed a bug where painted walls would reset to their default colors after returning to the main menu

  • Gameplay: Fixed an issue where the floor placement indicator stayed green after finishing the first customer tutorial

  • Gameplay: Fixed a bug causing Repeatable interactions to loop incorrectly

  • Gameplay: Fixed an issue where items spawned halfway stuck into the ground

  • Quest: Fixed a softlock issue that occurred immediately after completing Main Quest Chapter 1

  • Quest: Fixed a misleading clue for the guitar pick quest. The hint mentioned the pond, but the item was actually at Kimia Karma

  • Quest: Fixed a bug where the quest marker directed the player incorrectly and required a relog to progress to the next day

  • NPC: Fixed an issue where Slaf would spawn in the world and his side quest would appear on the phone before the player had completed Chapter 1

  • NPC: Fixed a bug causing the Eliga staff member to refuse to deliver orders when the order table was full, despite being on active duty and fully paid

  • NPC: Fixed random pathing issues causing customers to get stuck

  • Map: Fixed a missing collider on the pole at the elementary school

  • Map: Lowered floating walls so they correctly touch the ground

  • Map: Fixed invisible walls blocking accessible areas

  • Map: Fixed an out-of-bounds map exploit

  • Map: Fixed a missing roof collider that allowed players to climb onto house roofs and balconies

  • Map: Fixed a hole in the wall geometry near the soccer field

  • Map: Added missing blockers leading to the gas station alley

  • Visuals: Fixed Level of Detail (LOD) and culling issues where the back housing area would not render from certain camera angles

  • Visuals: Fixed a visual glitch involving a missing purple material object in the playground

  • System: Fixed a bug where the Chapter 1 completion achievement failed to register properly (stuck at 11 instead of reaching 12)

  • UI: Fixed a bug where the Change Price button in the menu failed to open the corresponding price window

  • Localization: Fixed missing localization keys causing "key not found" errors

  • Localization: Fixed an NPC name inconsistency

  • Localization: Fixed various typographical errors