Hotfix (Version 0.5.0.56)

VOIN · build 23761858 · published

On SteamNotes only · this build shipped before we watched the app

Lightnings, a new Hotfix is now live for VOIN, providing various bug fixes for the game.

  • Fixed the issue with Sedogor being stuck after the first two lines. You can now progress through the arena.

  • Fixed the issue with Ichor from your corpse doubling upon being picked up. Upon death, you no longer drop Ichor.

  • Fixed the issue where Standing Waves from Oscillating Runes could be hit by the player.

  • Fixed the issue with incorrect respawn positions upon dying in the tutorial.

  • Fixed multiple holes in the Thousand Names Atheneum.

  • Fixed an issue with bosses not respawning after the first defeat.

  • Fixed an issue where lightning clones from Sting's ability would not attack when using the 'Lightning Sting' ability.

  • Fixed an issue with the Chimerical Key not being picked up upon interaction.

  • Fixed an issue with blood not appearing on the player when hitting monsters.

  • Fixed a memory crash and hitches when loading into The Grimmir Expanse and Aurora Omni, The Hidden Domain.

  • Fixed an issue with Rage building up even out of combat.

  • Fixed an issue with Fleshsmith Ramzedram not playing his lines.

  • Fixed an issue with Fleshsmith Ramzedram second stage blocking the use of powers.