Last Demo Patch Before Bullet Fest

MOBU · build 23567906 · published

On SteamNotes only · this build shipped before we watched the app

Bug Fixes

  • Fixed an issue that could cause the music during the second half of a run to stop playing.

  • Fixed an issue where Arcane Stand projectiles would not attempt to trigger elemental conditions when dealing damage-over-time. Upgrades that grant a chance to inflict Burn or Freeze through damage-over-time effects now work correctly with Arcane Stand.

  • Fixed an issue where Arcane Stand projectile particles would not appear when playing as certain monks.

  • Fixed an issue that could cause shop purchase buttons to become visually offset downward when rerolling and quickly navigating between them with a mouse.

  • Fixed an issue where the attribute blessed during the last visit to the Fractured Shrine would remain highlighted upon returning. Highlights are now shown only while selecting a blessing.

  • Fixed an issue where blessing an attribute in the Fractured Shrine would not correctly update its tooltip description.

  • Fixed an issue that reduced the available text space on the Completed Challenges screen. Some entries previously required unnecessary scrolling and are now displayed correctly.

  • Fixed an issue where the Settings menu was not being properly cleaned up when opened during a run, causing a delay the next time the Pause Menu was opened.

Adjustments

  • Increased the pitch of the Arcane Stand sound effect to better distinguish it from the basic attack sound.

  • Increased the Wave 16 boss's maximum Health by 4%.

This is the final patch before Bullet Fest. See you there!