Build 23565426

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Patch notes · published by the developer

0.6.6 Patch

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This patch aims at increasing the randomization in generating mazes' layout.

  1. Maze size and dimensions ratio is not fixed anymore and is randomly chosen

  2. Parameters responsible for mazes complexity are now randomly chosen from standard distribution

  3. Number of enemies in the maze is now randomly chosen instead of fixed per submaze

  4. Fixed map display in vertical mazes

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