Experimental Branch - Pre-Release Changelog 1

Pantomime Horse Obstacle Course · build 23555838 · published

On SteamNotes only · this build shipped before we watched the app

We're getting really close to releasing PHOC! An update has been pushed to our experimental branch for playtesting. Here are some things that we did so far in this update:

  • Added a single controller mode!

  • Added a Hub cutscene!

  • Fixed some FOV issues when respawning in the hub under specific conditions

  • Fixed big red balls from launching players inconsistently

  • Fixed various UI issues relating to spamming and navigating when you weren't meant to

  • Various tweaks relating to the Tower level:

    • Fixed glitchy-ness when ragdolling on spring pads

    • Shrunk the hitboxes on the barrels

    • Increased the height on some blocking volumes at the top

    • Fixed some camera issues relating to backtracking

  • Fixed the thrown objects in the Survive level from suddenly stopping in midair

  • Added "FizzOrbs™" to pool of objects to be thrown

  • Added SFX for the conveyor belts

  • Horse flashbang

  • Various other tweaks and changes probably done that I can't see in the Jira rn

  • The Cylinder of Suffering still hungers

Stay tuned for more!

Oskar of Horseplay Interactive

Experimental Branch - Pre-Release Changelog 1 · Pantomime Horse Obstacle Course build 23555838 · SteamPeaks