Greetings, Runari!
We've pushed an update which addresses some issues you've reported. Note: 💬 indicates a change inspired by community feedback. If you’ve got an idea, let us know, it might end up in the game!
Runari Rush Improvements and Bug Fixes
Added a call to action in the lobby when you have new Origins that are ready to unlock
💬 Fixed an issue where Donuts weren’t consistently being granted after successful runs
The run summary screen now fades-out in-game SFX while it is open
The “Give up on run” button now only appears when on a run, not in the lobby
“Give up on run” now triggers defeat instead of immediately traveling, so you can still see the run summary screen
When Down But Not Out, “Leave Game” as the host now triggers defeat instead of immediately traveling, so you can still see the run summary screen
Prevented some quests from being considered for automatic pinning
Fixed a rendering issue where distant scenery beyond the firestorm sometimes appeared too bright
Fixed a bug causing Loot Hoarder Grobbs to provide less gold than intended
Visual styling improvements to the Origin selection screen
Minor visual styling improvements to the escape menu
Fixed an issue where Arcane Grobbs were not navigating correctly
Audio pass on the Chicken Smasher
Added display of accessory slots to the Loadout, as some Origins grant them
Updated descriptions of difficulties
Adjusted Failed Experiment and Greeble Kings attacks to line up the visual effects better with the damage
Decorated the lobby area around Willow
Increased the cooldown on the some enemy boss abilities in Runari Rush
Other Improvements and Bug Fixes
💬 Fixed a potential crash when loading into Dustlanger with with very large saves
💬 Fixed an issue where you could see other players in Willow’s Wonders or the Appearance menu if they also had it open at the same time
Starting or joining a new world will now grant your unlocked skills quietly without generating a bunch of noisy toast messages
Adjusted the river near Rose Ruins on Arcadia to make it shallower and no longer damage players
Removed some floating trees on Arcadia
Fixed an issue where a “Proving Grounds” bounty quest was being unexpectedly granted on your first visit to Arcadia
Removed some logging that could result in very large log files
Fixed a typo in the description of Rushing Strike
Thank you for playing, and welcome to the skies of Cloudheim.
— Noodle Cat Games