Noble Legacy - Hotfix v0.1.63104

Noble Legacy · build 23534285 · published

On SteamNotes only · this build shipped before we watched the app

Hotfix Notes

Fixes

  • Fixed Save Prefab UI not functioning correctly.

  • Fixed Woodcutter max cap setting not being applied.

  • Fixed Tutorial and Scenario research progression issues.

  • Fixed animals escaping from pastures in certain cases.

  • Fixed an issue where purchased pigs could disappear and fail to produce meat.

  • Fixed Tavern Storage missing from the Tavern in Heart of Gold.

  • Fixed Heart of Gold quest objective incorrectly requiring pelts; now requires crafting 3 Pelts at the Butcher's Table.

  • Fixed Half Stone Slabs rotating unexpectedly after placement.

  • Fixed pastures not reloading with the correct animal capacity.

  • Fixed animals being able to walk across certain build parts and escape enclosures.

  • Fixed animal spawn locations not correctly saving to their pasture location.

  • Fixed a behavior issue that could result in undefined animal movement when target locations became invalid.

  • Fixed tailor interaction animations.

  • Fixed livestock stall purchasing interactions and behavior.

  • Fixed animals not providing the proper amount of meat when slaughtered.

  • Fixed interaction prompts and functionality for downed villagers.

Improvements

  • Added a notification when attempting to purchase animals while the pasture animal cap has been reached.

  • Improved messaging for research items locked behind Kingdom Tier

  • Market and Storehouse quantity controls now increment by 10 for faster management.

  • Added a cooldown to the Purchase Animal button to prevent accidental spam purchases.

  • Added additional safeguards to help animals return to their assigned pasture after loading a save.