Chronosphere version 0.137.15
Quick patch on the EA build. Let us know if you catch any more issues. Otherwise hang tight for next content update. ✌️
Leave us any feedback via Discord, Steam Discussions or (for our Chinese players) QQ.
🤖 Tech
- Do not restore in-progress run from demo. Instead abandon it and take the player to the title screen so they can see the new cinematic and first run. (Reported by @sboxle)
- Resolution is reduced to 2k per device on first-time launch as a better default for devices with high DPI monitors.
- Fixed a discrepancy between the apparent and actual positions of actors at the end of a turn. (Reported by @ilovelizards)
✅ UI
- Fixed incorrect mod color persisting in the replace view. (Reported by @juh9870)
- Fixed incorrect centering of actor statuses without a count.
- Renamed the confirm button on the quit dialog to clarify it just exits the game.
- Fixed mastery showing negative kills remaining due to ported demo progress. (Reported by @xgit)
- Fixed typos in Overstimulator's description and Gunfighter Poncho's name. (Reported by @darloth)
- Fixed Flame Turret gadget being assigned to Mole Mines instead of War Monkeys. (Reported by @darloth)
🦋 Progression
- Fixed bug where missions with completed progress could get stuck (seen with Back Pain). (Reported by @pesky_lich)
- Fixed issue that caused Return to Sender achievement to not unlock. (Reported by @sealsovereign)
Full changelog