HEMOHOUND Playtest · build 23405742 · published
Hi everyone! We're releasing this update with several changes. Here is the full list:
Added animations for the player's hand (Idle, damage reaction and a new "Impalaxis" sequence)
Added a new texture that may sometimes appear when an enemy is engulfed in Molotov flames
Replaced the previous UI for the Map/Perk screen with a new paper for the map, a custom background and new visuals for the perks
Implemented explosive barrels throughout certain levels
Corrected colliders throughout the game
Fixed finish lines' placement
Implemented a color picker system for the crosshair to allow customization to be fit for each player's preference
Implemented Adaptive Music with one of the tracks to test and continue implementing with the rest of the songs
We hope you have fun with all these changes and new elements as we continue to work on new updates.
-Julio & Raymundo