Build 23333234

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Ship's Cat · public · first seen

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Patch notes · published by the developer

Update notes for 1.26.5.20

On Steam

A box was sticking through the ceiling of the cabin where the body is found.

Fixed the collision on the shopping mall reception desk.

It was possible for the cutscene at the shopping mall reception to play twice.

A conversation in the shopping mall between two NPCs kept playing after cat had moved away.

Occasionally mice would be invisible in the map room cutscene.

In the burning front restaurant the rat that zaps the glass now does so more quickly.

The title "Ships Cat" text image stretched horizontally if the screen's proportions weren't 16:9.

In the theatre a shark now swims in the water when the glass is broken.

The aquarium doesn't reset if the cat is eaten by the shark. And the shark is visible.

Put another poster on the pest control office, and another poster in the hallway to the elevator.

The drunk passenger dialog keeps running even after the player leaves the disco.

In the rear eatery the cutscene shouldn't play if a conversation level sequence is running.

Per-depot manifest changes

Depot changes

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Update notes for 1.26.5.20 · Ship's Cat build 23333234 · SteamPeaks