MusicRunner v1.0.5 Patch note

MusicRunner · build 23253828 · published

On SteamNotes only · this build shipped before we watched the app

New Features

Security Enhancement: Added a check digit system to the score rankings to detect and prevent fraudulent entries.

Bug Fixes

Ilu=3Der!!: Fixed an issue where the preview playback start time was incorrect on the music selection screen.

Kaitei Chusu Shinkei (海底中枢神経): Fixed an issue where the preview playback start time was incorrect on the music selection screen.

Ilu=3Der!!: Fixed a bug where the "Fever" mechanic would not activate properly.

Display Compatibility: Fixed UI layout issues occurring on displays with aspect ratios other than 16:9.

Adventure Mode: Fixed UI layout issues within the ADVENTURE mode.

Rating System: Fixed an issue where the Rating increment (e.g., +0.01) was not displayed upon update.

Rating Algorithm: Adjusted the Rating calculation algorithm.
Note: Due to this change, your Rating may increase significantly during your next play session.

Developer's Note (P.S.)


I had been struggling for literally years with the bug where Rating update values (+0.01, etc.) wouldn't show up. It worked perfectly in the Unity Editor but would mysteriously disappear in the actual build—it was a real headache!

It turns out the culprit was the execution order of the Start() function. To my fellow Unity developers: keep an eye on your script execution order! It can be a real trap.