Deified 0.2.11: QoL Improvements, Arsenal Updates & Balance Fixes

Deified · build 23203987 · published

On SteamNotes only · this build shipped before we watched the app


PATCH 0.2.11

A huge thank you to everyone playing Deified, testing the game, leaving reviews, and sharing feedback. It helps us a lot to improve the experience and focus on what matters most.

BUG FIXES

  • Fixed Kukri level 4 effect triggering even if the tile was occupied

  • Fixed summons pathing when Sator has the Library bonus allowing movement through obstacles or void tiles

  • Fixed barrels description

BALANCE & QOL

  • Collected fragments in the Arsenal now show the correct repartition

  • Armor limit now applies to all non-summon entities

  • Damage from fights taking too long now starts on turn 21

  • Boomlets now have 3 MP

  • Reliquary relic price changes are now more clearly indicated

  • Removed “Efficiency if empty inventory” and “Efficiency if no gold” Library bonuses

  • Reduced Efficiency values of Library bonuses from 10–50 to 10–30

  • Reduced Health values of Library bonuses from 20–100 to 20–50

  • The Archives now only display a notification when quest rewards are available

  • The Quests tab in Archives now opens by default when quest rewards are available

  • The Quests tab in Archives now shows a notification icon while quest rewards are available

  • The Arsenal now only displays a notification when a weapon levels up instead of every time a fragment is gained

  • Rewards screen after boss fights no longer incorrectly states that a weapon fragment was found if all fragments were already collected

  • Rewards screen now correctly opens after the last boss fight, allowing you to see the weapon earned

We’re continuing to work actively on your feedback to improve the game across all aspects. Thanks again for your support, and please keep sharing your thoughts.

Deified 0.2.11: QoL Improvements, Arsenal Updates & Balance Fixes · Deified build 23203987 · SteamPeaks