Update 0.6.5

Genome Guardian 2 · build 23160948 · published

On SteamNotes only · this build shipped before we watched the app

BALANCE

  • "DUK3" Motherboard: Chip Slots +1. (thought you'd never see that eh? One of the unreleased Motherboards takes it a whole lot further though 👀)

🔄 CHANGES

  • Performance: did a big performance pass on a number of things. Hopefully helps avoid low-framerate situations for anyone that experiences those. (helps, not guarantees - your 14 year old laptop without a graphics card is still going to struggle, I am not a miracle worker)

  • "Critter Hatcher" Weapon (AATT): now only makes munching sounds when they hit microbes or deposits (instead of on expiry / hitting walls).

🔨 FIXES

  • Guardians:

    • Nexus: "Fireworks" Mod no longer lets Nexus zaps deal direct Damage.

    • Snare: was affecting behaviour of projectiles fired within DATABASE \\ ARSENAL.

  • some grammar mistakes in Abyss transmissions.

  • RESEARCH \\ PARTS: Was showing the "K4L3-1D0" Motherboard instead of the "QU4D" Motherboard as one you can purchase with Research.

  • crit eliminations via crit burns are now recognized (ex. "Syringe" Mod + "Fireworks" Mod).

  • some typos in non-English languages.

🎨 FAN ART

  • "Below the Hull (Artist's Interpretation)" by Ang

  • "Clotikaze x Maw" by glungus


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