Cloudheim Update 38 Release Notes

Cloudheim · build 23081439 · published

On SteamNotes only · this build shipped before we watched the app

Hey, Runari!

We've pushed an update which addresses some issues you've reported. Note: 💬 indicates a change inspired by community feedback. If you’ve got an idea, let us know, it might end up in the game!

Improvements and Bug Fixes

  • 💬 Fixed an issue where Map Icons would show as locked incorrectly 

  • 💬 Fixed an issue where Brimir’s Blade would not appear in the Wolf God’s Crypt dungeon, preventing quest progression

  • 💬 Quality of life improvements to the Dark Channeler boss on Dustlanger:

    • Boss now more consistently returns to the center of the arena to prevent fighting at frustrating elevations

    • Boss now has a smoother and more aggressive path towards the player during his projectile chase ability

    • Boss now has a brief delay and an indicator before he starts his projectiles chase ability

    • Boss can no longer interrupt his own basic projectile attack with other attacks

    • Drastically increased the cooldown of his projectile chase ability

    • Fixed a bug sometimes causing him to not do his ring attacks

  • 💬 Fixed an issue where the homestead progression quests would get stuck when objectives were done in a certain order 

  • 💬 Fixed an issue where Rattan enemies could be invincible in rare situations

  • Fixed an issue where the continue option on the main menu would show up only if you had a local world saved, preventing playing WorldShare unless you also had a local game

  • 💬 Added a warning when you leave a Worldshare that your locally saved version of it cannot be converted back into one

  • 💬 Removed the mastery UI from some Traits that incorrectly showed it

  • Fixed some typos in quest dialogues

  • 💬 Removed extra SFX from Brooks movement

Thank you for playing, and welcome to the skies of Cloudheim.

— Noodle Cat Games