🛠️ Patch 1.0.3 – HUD Improvements & Fixes

Ossan Hamster · build 23067058 · published

On SteamNotes only · this build shipped before we watched the app

Hey!

Another update is here — this one adds a new compact HUD mode, improves object placement, and fixes a few important issues reported by players.

Thanks again for playing and sharing feedback.

🔧 Fixes

  • Leaderboard score saving improved again
    Fixed another case where scores could sometimes fail to appear on the leaderboards after staying on the Game Over screen for a while.

  • Paused objective review no longer affects run time
    Fixed an issue where opening Objectives from the pause menu could incorrectly continue counting time in the stats.

🎮 HUD Improvements

  • Added a new Compact HUD layout
    This layout reduces on-screen clutter and makes the HUD less interactive during gameplay.

  • In Compact mode:

    • Menu buttons on the right side are hidden

    • Active skills are shown as clean icons with labels

    • Skill cost and cooldown are displayed directly next to each skill

    • Skills on cooldown now have a dimmed icon

    • Upgrade availability is still shown when a skill upgrade is ready

🧩 Gameplay & Placement Improvements

  • MouseTraps and level items now spawn more reliably inside valid playable areas
    They should no longer appear outside navigation areas.

  • Added extra spacing to prevent these objects from spawning too close to the hamster in the center of the map.

👻 Visual Polish

  • Mansion Wraith movement improved
    Mansion Wraith now gently floats up and down to better match its ghost-like behavior.

🔊 Audio

  • Added a subtle sound when a mouse kicks the beach ball.

💬 What’s next?

More fixes, polish, and small improvements are on the way.
If you notice anything weird (bugs, balance, UX), feel free to share.

Thanks for playing 🙏