May 2, 2026 Update: Unlocks, Text, and Combat Polish

DIMENSION RANGER · build 23056078 · published

On SteamNotes only · this build shipped before we watched the app

New Features / Changes

  • Content unlocked in the Demo is now recorded and can carry over to the full version.

  • Improved content unlock and clear-settlement screens so reward displays and unlock prompts behave more reliably.

  • Completed localization for dynamic deck unlock requirements and updated many card, deck, story, and dialogue translations.

  • Adjusted several card and keyword settings, including changing Boundary Gate from 5 cost / 2 attack / 6 health to 3 cost / 2 attack / 1 health, improving enemy AI play decisions for Wasteland Cowboy and Boar Knight, updating Spy keyword setup, and changing the way Hair Monkeys are obtained.

  • Polished ending story sequences, player lines, enemy dialogue, and selected illustrations.

  • Adjusted the Three-Turn Finish achievement to require defeating a boss within three turns, with matching description and unlock logic updates.

  • Updated third-party font and license notices so credits-related information is more accurate.

Bug Fixes

  • Fixed trigger issues such as Xiaotian Dog not triggering correctly, and fixed Ba-Cha not disappearing after being returned to hand.

  • Fixed combat-flow issues including playing cards during multi-hit spells, mana recycling errors, and incorrect card-detail state during recycle effects.

  • Fixed enemy hero skill display issues and an issue where Indestructible incorrectly affected cards in hand.

  • Fixed golden-card playback, depth image, and display issues when creating or inspecting cards.

  • Fixed UI issues including a black block during the first-stage tutorial from the settings screen, incorrect settlement timing, and overly fast credits scrolling.

  • Fixed BGM timing problems during stage openings, ending story sequences, and the final Rogue settlement flow.