0.7.6 Introducing: Weapon Forge System

major update

Poetry of Blood: Eclipse · build 23011628 · published

On SteamNotes only · this build shipped before we watched the app

Added
1.Added Weapon Forging System
-Added 269 weapon forging upgrades
-Weapon rooms now drop “Forging Materials” as bonus loot; consume “Forging Materials” at the shop to apply special upgrades to weapons
-Purple/Gold/Red quality weapons can be forged 1/2/3 times by default; upgrading the enhancement level further increases the max forge count
2.Added PureBlood VI difficulty
-Reduces resource income by 20%; enemies continuously increase their damage and recover HP and Shield when near death
3.Added Facing Settings
-Added an option in Settings for the character to face the horizontal mouse direction when attacking

Adjustments
1.Adjusted Talent Tree structure
-Adjusted the node positions and costs of Talents
2.Stat changes
-Reduced base HP of early-game enemies; increased HP of late-game enemies
3.Training Room now has status recovery
4.Optimized some UI displays
5.Enhancement cap adjusted
-Cap changed from 50 to 25
-Every 5 levels adds an extra affix slot; every 10 levels grants one additional forge
6.Adjusted stat bonuses of some secondary weapons
7.Adjusted the stat bonuses that can appear on weapon enhancements to better match the weapon itself
8.Distance-related damage reduction in custom difficulty lowered: 40%->30%
9.Adjusted the scenes and enemy behavior in World 4

Fixes
1.Fixed abnormal triggering of “Friendship and Bonds”
2.Fixed abnormal affix effects with random weapons
3.Fixed characters getting stuck in parkour zones
4.Attempted fix for Endless Mode SL issue (the level generation logic for Endless Mode will be reworked in the future)
5.Fixed abnormal damage from some bullets
6.Fixed abnormal spawn positions of some shop areas