Early Game Overhaul & New Music Update

Wanderers' Outpost · build 22856236 · published

On SteamNotes only · this build shipped before we watched the app

This update focuses on improving the early-game experience, making onboarding clearer for new players while adding more feedback and polish throughout the outpost.

Improved Early Game

  • Expanded the tutorial flow to guide you from your first storage area all the way to setting up guest lodging and preparing your first expedition.

  • New objectives now walk players through building:

    • Guest rooms

    • Lodging Counter

    • Expedition Table

  • Building unlocks have been reorganized to better match progression.

Better Guidance

  • The Archivist now provides more helpful tips when you’re missing required materials or specialist workers.

  • Added clearer explanations for common issues like:

    • Missing building resources

    • Production stations without skilled workers

    • Pathing problems preventing guests or adventurers from moving around the outpost

Audio Improvements

  • Added new ambient music tracks for the outpost.

  • Dungeon music now dynamically changes between exploration and combat.

Gameplay Tweaks

  • Traders now bring a wider variety of useful goods, with better food supplies and stock that scales as you progress.

  • Reduced notification spam from expeditions, with major dungeon encounters receiving priority.

  • Improved messaging when departures are blocked by obstacles.

Fixes

  • Fixed workers getting stuck on build tasks without clearly explaining missing materials.

  • Fixed onboarding unlocks for games started with tutorials disabled.

  • Fixed onboarding and research notifications not triggering correctly in some cases.

  • Improved room detection and segmentation for more reliable building behavior.

Thanks to everyone who has been playing and sharing feedback.