DarkSwitch - Hotfix #3

DarkSwitch · build 22833348 · published

On SteamNotes only · this build shipped before we watched the app

Shine bright, Arelians!


Hotfix #3

  • We’ve fixed an exploration point on the world map that was blocking progress in Chapter 2. If you’ve encountered this issue, you’ll need to start a new game or load a save from the beginning of the chapter.

  • We’ve fixed locations that were causing villagers to get stuck. If you’ve encountered this issue, unfortunately, you’ll need to start a new game.

  • Fixed a bug where guards would get stuck when passing by a Blackmoth on a bonfire.

  • Disabled the invisibility of the Lullaby.

  • Fixed a bug where a Forest House extension could not be built if the building was oriented in a certain way.

  • Fixed a bug where the status in the workers window wasn’t translated after changing the game language

  • Made the start of building sounds in the window quieter and softer

  • Made UI sounds quieter and softer

  • Reduced the maximum music volume

  • Made wind and background sounds quieter, smoother, and softer

  • Fixed stuttering sounds in certain areas

  • Fixed incorrect resolution selection if the monitor aspect ratio was not 16:9 (Borderless fullscreen is now selected by default on first launch)

  • Fixed text in the cutscene with the Stagspider


Join our Discord to learn more about DarkSwitch! - https://discord.gg/FaP9KBdtq2

DarkSwitch - Hotfix #3 · DarkSwitch build 22833348 · SteamPeaks