v0.9 Material Madness update

major update

Drop Pockets · build 22766176 · published

On SteamNotes only · this build shipped before we watched the app

This update's main focus is Materials! Specifically, three new ones!

Paint balls


Paint balls can't score by default, they instead leave behind splotches of paint that give +1 base point to any ball that moves over it

Stone balls


Stone balls are extra heavy and don't move very far. However, they score themselves for 0.25x whenever they're hit

Wood balls


Wood are and come with a new hitbox

And just to have a better visual distinction between stone and frozen balls, frozen balls have a new look

These new materials are locked by default, and unlocked by defeating select pool sharks:

  • Stone ball items are unlocked by defeating Gorgon Ramsay
  • Paint ball items are unlocked by defeating Gennifer
  • Wood ball items are unlocked by defeating Vessa

Since materials are the star here, there's not many additional items added. But there are some!
New sharks:

  • Hoodini
  • Gennifer
  • Vessa
  • Grim Rapper


New balls:

  • Acorn
  • Water balloon
  • Meteor
  • D20


New racks:

  • Pyramid
  • Palette
  • Tent


New pockets:

  • Cave
  • Paint bucket
  • Stump


New cues:

  • Pillar
  • Castle tower
  • Paintbrush
  • Mega marker
  • Really cool stick
  • Fallen log
  • Asparagus
  • Candy cane
  • Baseball bat
  • Mage staff

The ball info menus have also been reworked slightly to make them a little less overwhelming

Changed Gorgon Ramsay's medusa eyes to change the material of hit balls to stone

Fixed numbering in preview balls during drink selection
Fixed Hot Shot and Gold Intentions achievements
Fixed Escape Artist's unlock requirement not showing properly
Fixed an issue where Prize Pool would not reset if a run was restarted during prize selection
Fixed an issue where the unlocked balls menu would not properly display balls

For the few people who read all the patch notes, I want to thank you again for playing this silly little billiards game. It really means a lot <3

I also want to give you a heads-up that this is the final major update before 1.0.

1.0 will be the biggest update to the game and as such, will likely take several months to complete. I'll make a bigger update about 1.0 in the future so stay tuned!

v0.9 Material Madness update · Drop Pockets build 22766176 · SteamPeaks