Drop Pockets · build 22766176 · published
Paint balls can't score by default, they instead leave behind splotches of paint that give +1 base point to any ball that moves over it

Stone balls are extra heavy and don't move very far. However, they score themselves for 0.25x whenever they're hit

Wood are and come with a new hitbox

And just to have a better visual distinction between stone and frozen balls, frozen balls have a new look

These new materials are locked by default, and unlocked by defeating select pool sharks:
Since materials are the star here, there's not many additional items added. But there are some!
New sharks:
New balls:
New racks:
New pockets:
New cues:
The ball info menus have also been reworked slightly to make them a little less overwhelming

Changed Gorgon Ramsay's medusa eyes to change the material of hit balls to stone
Fixed numbering in preview balls during drink selection
Fixed Hot Shot and Gold Intentions achievements
Fixed Escape Artist's unlock requirement not showing properly
Fixed an issue where Prize Pool would not reset if a run was restarted during prize selection
Fixed an issue where the unlocked balls menu would not properly display balls
For the few people who read all the patch notes, I want to thank you again for playing this silly little billiards game. It really means a lot <3
I also want to give you a heads-up that this is the final major update before 1.0.
1.0 will be the biggest update to the game and as such, will likely take several months to complete. I'll make a bigger update about 1.0 in the future so stay tuned!