Major Update 1.5.1

major update

The Hive · build 22762525 · published

On SteamNotes only · this build shipped before we watched the app

The Hive 1.5.1 Update

Many of the changes in this update were developed as part of the upcoming The Hive: Survival Mode DLC, but they are also included here as improvements to the base game.

Wishlist The Hive - Survival Mode:

This patch improves combat readability, UI clarity, save reliability, mission pacing, and unit presentation across the game. It also adds new enemy variety, updates Medic healing behavior, introduces a new boss encounter to Map02, and adds UI support for the upcoming Survival Mode DLC.

Highlights

Map02 defence phase now includes a new boss enemy
The defence sequence on Map02 now features a new boss encounter.

New undead enemy variants added
Chalatoi, Dimetrodon, and Lizardmen now have undead versions with visual and gameplay differences.

Medic healing has been reworked
Medics now show a visual healing beam on their target, heal with a flat HP value instead of percentage-based healing, and can be ordered to heal a specific friendly unit with a click.

Unit HUD tooltips expanded
Attack and Defence tooltips now include more detailed information, including lore-accurate descriptions of the weapons and attack types units use.

Tooltips now reflect unit type and role in more detail
Hovering unit HUD elements gives clearer information about what a unit is and how it functions in combat.

Units now track their killing blows
Units now have a kill counter that reflects the enemies they have personally killed.

New Survival Mode DLC button added
Added a new button in the menu for The Hive: Survival Mode DLC.

Save/Load menu readability improved
Difficulty is now color-coded for clearer visibility.

Resource pickup popups improved
Resource popups now show the actual amount gained, such as +3 Minerals or +10 Food, instead of always showing +1.

Manual saves are safe again
Autosaves and quicksaves should no longer overwrite manual saves.

Starter units now save correctly
Pre-placed starter units should now persist properly in save files.

Double-click selection improved
Quickly double-clicking different units will no longer select all units of the same type by mistake. You now need to double-click the same unit.

Additions and Improvements

Missions / Combat

  • Added a new boss enemy to the Map02 defence phase.

  • Added a short defence mission of roughly 3 minutes before the Artifact attack begins.

  • Shortened the defence section in the Map02 ending cutscene.

  • Improved enemy spawning during the Map02 ending sequence.

Enemy Variety

  • Added new undead enemy types for Chalatoi, Dimetrodon, and Lizardmen.

  • These new undead variants include both visual differences and ability changes.

Medic Changes

  • Added a visual healing beam to show which target the Medic is currently healing.

  • Medic healing is no longer percentage-based.

  • Healing is now based on a flat HP value across all units.

  • Medics can now be ordered to heal a specific friendly unit with a click.

UI / HUD

  • Added a new button for The Hive: Survival Mode DLC.

  • Difficulty is now shown with color in the Save/Load menu.

  • Added and refined Attack & Defence tooltips in the unit HUD.

  • Tooltips now display important combat details such as damage, defence, attack speed, and more.

  • Attack and Defence tooltips now include more lore-accurate descriptions of the weapons or attack styles used by units and enemies.

  • Tooltips now reflect unit type and battlefield role in more detail.

  • Tooltip values now update correctly based on the selected unit’s stats.

  • Defence is now shown more consistently.

  • Attack information is now hidden for units that should not display it, such as certain Medics.

  • Fixed cases where old stat values could remain visible in the HUD.

  • Units now have a kill counter that tracks their killing blows.

Resource Feedback

  • Added a new resource pickup popup UI.

  • Popups now display the actual amount gained instead of showing a generic +1.

Research / Balance Testing

  • Reduced the research time of one building upgrade from 60 seconds to 10 seconds.

Dialogue / Portraits

  • Added the Artifact to the subtitle speaker list.

  • Linked a new portrait correctly.

Tutorial

  • Added a shortcut to reset all tutorial flags: Shift + §

  • Tutorial flags can also be reset with --reset in launch settings.

Fixes

  • Fixed an error that prevented population from decreasing correctly when units died.

  • Fixed starter units not being written into the save file.

  • Fixed autosave and quicksave overwriting manual saves.

  • Fixed cleanup in the Lava Ritual cutscene when skipping, preventing broken states.

Major Update 1.5.1 · The Hive build 22762525 · SteamPeaks