Crypt Robbery · public · first seen
Enemy AI Improvements:
- Adjusted the chase distance for cultist enemy, undead and mummies. They will now stop chasing much sooner, instead of following the player for a long time. This change addresses a player feedback about the chase being unavoidable.
Diary Interaction and Cave Path Unlock Fix:
- Previously, after loading a save, players had to interact with the diary again to reopen the new path to the cave. This was frustrating, especially if the player died shortly after that.
These minor adjustments come to improve overall gameplay flow and reduce repeated actions.
Thank you from my heart for playing my first ever game on Steam!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3362671 | 5976056839726764000 | — |
| 3362672 | 7222614744261578881 | — |
| 3362673 | 6270954895674683083 | — |
| 3362674 | 7677049129989410835 | — |
| 3362675 | 2321188220639440927 | — |