Moving towards beta and public playtest! I had to fix 2 critical bugs with mouse control today, so I pushed to the dev branch all the latest changes 0.0.10 to 0.0.14.
This is currently playable through private access, join Discord if you want to give it a go before opening the public playtests!
Changelog:
# Beta 0.1.0 candidate - Alpha 0.0.14 - Latest build: 2026-04-05
- Fix: Bug where multiple turns will pass when attacking an enemy using mouse controls
- Fix: Bug where player would not be on their turn after an exploder enemy would explode, using mouse controls # Beta 0.1.0 candidate - Alpha 0.0.13 - Latest build: 2026-04-05
- New: Game economy. Spice trader NPC, shop database, and dynamic trader UI
- New: Equipment durability. Weapons and armor degrade with use and can break
- New: Repair NPC. Pay spice to restore damaged equipment
- New: Cure meat mechanic. Preserve meat before it spoils
- New: Boss encounter drops loot on kill
- New: Game over screen revamp. Shows killer details, discovery progress, and retry seed button
- New: Spice resource shown in HUD when picked up
- Improvement: HP bar color thresholds
- Improvement: Memories persist across runs by default
- Improvement: Discovery percentages shown in memories
- Improvement: Equipment colored when low durability
- Improvement: Mutagens status UI reordered for clarity
- Improvement: Game over screen tracks detailed run stats (turns, items, depth, kill details)
- Improvement: Gamepad scrolling on game over screen and stick control polish
- Improvement: Boss entrance is now bumpable to enter
- Improvement: Demo end terminal is now bumpable to interact
- Fix: Fire no longer persists on water tiles
- Fix: Camera zoom disabled during UI scrolling to prevent scroll wheel conflicts # Alpha 0.0.12 - Latest build: 2026-04-03
- Improvement: General stabilization
- Improvement: General UI improvements
- Improvement: Memories tab show completion %
- Fix: Hold-press to move in gamepad should work correctly, no delays in between ticks
- New: More memories
- New: See lifetime stats in "Monument of the fallen"
- New: Adventure mode, with saving checkpoints and no full permadeath. # Alpha 0.0.11 - Latest build: 2026-04-01
- Improvement: Main menu UI fixes
- Improvement: Adjust default FX volume
- New: Numpad support
- New: Ambush message is shown when ambushed
- New: Mutation message is shown when mutated from meat consumption
- New: Setting. Automatically eat when hungry
- New: +25 armor items
- New: +4 enemies
- New: Minimap
- New: Dodge mechanics have been implemented. Dodge changes when wearing light vs heavy armors
- New: Heavy armor in mud makes you slow. In deep water might make you drown
- New: Enemies show HP bar when engaged in combat
- New: +2 soundtracks
- New: More sounds here and there