Upload Labs Playtest · build 22577961 · published
-Added 20 new nodes related to Power
-Added 15 new nodes related to AGI
-Added Quantum Processor and the machinery required to power it
-Reworked AGI. It now requires Intelligence made up of all neuron types to level up and power multiple AI tasks
-Reworked Server. It now outputs infinite Upload Speed when cooled
-Added Comment Code
-Added Translate Code
-Disassembler now duplicates files based on their amount of enhanced modifiers
-Disassembler now adds the mirrored modifier to files, and no longer duplicates files that were already duplicated
-Identifier now identifies all range of compression and enhancement levels
-Files can now be compressed and enhanced up to 3 times by default
-Reduced Compressor cycle multiplier to 1x (was 2x)
-Replaced Encompressor with the new Lossless Compressor, which can compress files without removing enhancement modifiers and without the quality penalties from compression
-Increased Flipper cycle multiplier to 4x (was 3x)
-Codes can now be optimized up to 3 times by default
-Optimize Code now scales Optimization Code requirement by 1 per optimization in the code
-Miner has been divided into Copper Miner and Silicon Miner
-Removed Factory Space requirement for all factory machines
-Factory machines no longer have a node limit, with the exception of the Copper Miner, Silicon Miner, Excavator and Oil Pump
-Breach targets (with the exception of banks) now have elite levels that act as bosses every 5 levels. These have larger defense layers, a longer time to breach as well as 10x more reward
-Overflowing damage to firewall no longer carries over towards breach progress
-Distillator has been reworked. It now multiplies inserted neurons by its quality, removing every modifier in the process
-Added Neuron Reinforcer, which replaces the old Distillator functionality
-Reworked heat formula
-Heat Sink had its heat capacity tweaked
-Maximum overclock power has been increased to 12 (was 10)
-Redownloader now counts towards the "Fixed Files" stat
-Boosts are no longer divided between outputs
-Factory machines now have an upgrade cap
-Removed Factory Space upgrade
-Removed all upgrades that increased node capacity for machines, with the exception of the Copper Miner, Silicon Miner, Excavator and Oil Pump
-Added Power research branch
-Added Quantum Computing
-Added 2 new coding related research
-Added Reinforcement Learning, which unlocks the Neuron Reinforcer node
-Removed Compression Level 2 and 3
-Removed Enhancement Level 2 and 3
-File Processing has been separated into Compression and Enhancement. Compression being unlocked first and Enhancement later
-Distillation has been moved to post-AGI
Optimizations:
-Added Optimized Breach Skills
-Added Optimized Critical Payload
-Added Optimized Charged Attack
-Added Bulk Fix
-Replaced Encompressor with Lossless Compressor
-Compression modifiers now merge instead of stacking multiple times
-Enhancement modifiers now merge instead of stacking multiple times
-Compression now reduces file size by 20%, 50% or 75% and quality by 0%, 25% or 50% based on compression count
-Enhancement now increases quality by 1 per enhancement, and size by 50%, 100% or 200% based on enhancement count
-Files with quality below 1 no longer produce research
-Reduced optimization quality multiplier to 2x (was 4x)
Requests:
-Requests for compressed files now requires files with 3 compression modifiers
-Requests for enhanced files now requires files with 3 enhancement modifiers
-Reworked the nodes menu. It now has more node categories, displays total node count, and has a search function
-Node Group resize buttons now scale with camera zoom
-Added red dots to nodes, upgrades and shop menus to indicate when a new node or upgrade is available
-Codes now display their quality and value in their description
-Added a BGM Frequency setting
-Added a new song: Factories Of Light
-Added LOD to nodes, drastically improving performance when the camera is far away
-Improved node rendering performance
-Added batch rendering for selections
-Heat is now displayed in Kelvin
-Added a coding guide
-Updated and added new information to guides
-Removed some irrelevant stats
-Renamed the "Reconstructed Files" stat to "Fixed Files"
-Added a Portal Time stat that tracks the time since you entered the portal
-Added a stat that tracks produced variables
-Updated engine to Godot 4.6.1
-Fixed premium items description clipping
-Fixed duplicated schematic name
-Fixed Infect Payload removing modifiers from Payload Damage