Updates for Patch #1

Knights End · build 22409409 · published

On SteamNotes only · this build shipped before we watched the app
  • Fix for save system not properly loading held equipment

  • Reduced Quest Growth health from 5 to 3

  • Decreased player fall damage

    • Players should no longer take 2 damage from falling from small heights

  • Cultist adjustments

    • Reduced Cultist aggression and health

  • Weeping Angel adjustments

    • Fixed not teleporting away in houses and blocking players in doorways

  • Hand axe adjustments

    • Increased damage from 1 to 2

    • Cost increased to 100 honor

  • Increased hammer swing speed

  • Weapons will not longer be used by pressing "E key"

  • Decreased head explode chance from Green Goo Potion

Updates with Spoilers (!!)

  • Decreased head explode chance from Green Goo Potion

    • [spoiler] Upon damage from Good Potion there is now a 10% (from 50%) chance that your head will explode [/spoiler]

  • Cultist adjustments

    • Reduced Cultist aggression and health

    • Cultists are less likely to charge you at first sight [/spoiler]

    • Cultists health reduced from 6 to 4 [/spoiler]

    • Cultist will build aggro slower when looking at them from farther away

  • Weeping Angel adjustments

    • Fixed not teleporting away in houses and blocking players in doorways

    • Will now aggro onto players that try to damage them