Hotfix v1.0.17

THYSIASTERY · build 22401778 · published

On SteamNotes only · this build shipped before we watched the app

Patch v1.0.17 is live!

Dungeon generation fix is finally here!
Saves from previous versions are teleported to the camp of the Stratum they were saved in.

Bug Fixes

  • Some fixes to map generation

  • Fixed pixel size of the Russian small header font

  • Fixed Krav's path saving

  • Tuned winning screen texts

  • Fixed Juggernaut/Ephemeral

  • Analyze popup window should not close immediately after opening anymore

  • Ein Sof TP cost fixed

  • Fixed Godscourge Venom

Other Changes

  • Combat remembers if you pressed Unfocus with Combat Autofocus enabled

  • Bestiary added to the Help menu (default hotkey H/Select(gamepad)

  • Added additional rotation inputs to the key rebinding menu which only work Out of Combat. They are called Rotate left 2 and Rotate right 2. They allow gamepads to finally use D-pad for rotations and action selections in combat. You can unbind keys in the rebind menu with ESC/Start(gamepad).

  • Added Wait and Defend hotkeys (T and G by default)

Balance Changes

  • Buffed Restoration

  • Unarmed now deals some damage

  • Buffed Marching Orders

  • Adjusted how sleep behaves on monsters

  • Nerfed the starting stat values of Thug/Warrior/Hexer

  • Buffed the starting stat values of Healer/Scout

Known Issues

  • Steamdeck D-pad seems to not navigate menu items with recommended steam input settings

  • Some stances and passives may not always register properly. Reloading should fix the issue. We are looking into why this can happen.

  • Second stratum may generate two wells still, but only one may be used.

  • A necessary path for progression may be blocked by secret wall. We are investigating this. This is unrelated to other generation issues.

Thank you for your patience and all your feedback, it genuinely helps. Please report any issues in appropriate discussion thread.