HAM: The Game · build 22401625 · published
We’ve just rolled out a major update for HAM: The Game bringing a brand new map, gameplay changes, new interactions, and a few surprises we think you’ll enjoy.
Here’s what’s new 👇
There’s something… off about this place.
Introducing FARM, a brand new Level 3 map, now added into rotation.
This spooky new environment comes with two variations, meaning each run can play out differently.
New layout.
New flow.
New ways for everything to go wrong.
We’ve made adjustments to improve game flow, especially for newer players:
Wild West and Temple now appear only on Medium and Hard
These maps have been removed from Easy mode
Farmouth has been moved from Stage 3 → Stage 4
This should create a smoother progression curve, before things inevitably spiral.
We’ve added new settings to help improve player comfort during gameplay:
Added a Headbob Intensity slider in the settings menu, allowing players to reduce or disable camera movement
Added a crosshair option to improve visibility and help reduce motion sickness
These changes are aimed at making HAM more comfortable to play for longer sessions — especially during high-chaos moments.
You asked for more chaos.
Now you can throw… a lot more things.
Including:
Tables
Chairs
Fish jars
Cupboards
And more
Use responsibly.
(Or don’t.)
We’ve introduced new UI improvements to help make the factory a little clearer (even if the chaos isn’t).
We’ve implemented a range of bug fixes and stability improvements to help keep the factory running smoothly.
As always, thank you to everyone reporting issues and helping us improve the game.
We’ve added a fun new Manager voice button in the lobby.
Use it wisely.
Or don’t.
A new map to master.
A new difficulty flow to adapt to.
And more chaos waiting for you and your team.
👉 Jump back into HAM: The Game
👉 Try the new Farm map
👉 Bring home the bacon
The factory just got bigger.