On SteamNotes only Β· this build shipped before we watched the app
Hotfix v0.1.51 β Tutorial Rework, Hint Navigation, Bug Fixes
π― Tutorial Rework
Replaced all tutorial arrows with gold pulse highlights directly on the target buttons β no more floating arrows pointing at nothing
Tutorial now highlights the exact button you need to click: Better Pickaxe, Hire Dwarf Miner, Build (Surveyor's Office), Assign (+), Dig Deeper
Assign Worker step highlights both the + assign button AND the Hire Worker button simultaneously
Dig Deeper button pulses at a slower rate since it may take longer to reach
Tutorial retries finding targets every frame if a button hasn't been created yet (handles dynamic UI)
β¨ New Features
π "Check It Out" button on hint popups β when a new feature hint appears, a gold button lets you jump directly to that feature's panel (27 hints mapped to their panels)
βοΈ Achievements, Modifiers, and Statistics moved to Settings β removed from the top bar to reduce clutter; now accessible under the renamed "Gameplay/Stats" tab in Settings (keyboard shortcuts F1/F2/M still work)
π Lithodore kill cap β Lithodore now flees after killing 5 dwarves, ending the raid with no rewards (dragon flies away instead of death animation)
β οΈ EA disclaimer on game screen β the Early Access notice from the main menu now also appears at the top center of the gameplay HUD
π Debug console keybinding hidden in release builds β the backtick keybind entry no longer shows in Settings > Keybindings for Steam players
π Bug Fixes
π Runestone panel live refresh β buy buttons now update in real-time when mithril changes while the panel is open
π Resource label vibration reduced β top-right resource counters now pulse gently (1.05x scale, 0.25s ease-out) instead of shaking; right-edge numbers pulled in 5px to prevent clipping off-screen
βοΈ Pickaxe upgrade multi-resource cost display β costs with multiple resources now display on separate lines instead of one long unreadable string
π Challenge exploit fixed β cancelling a challenge no longer marks it as completed; new save slots fully reset completed challenges
π€ Automation config reset bug fixed β opening the automation panel no longer overwrites your custom room caps and priorities
π€ Automation status label fixed β HUD status now correctly shows all active auto-purchase toggles
π Automation scroll hint added β "Scroll for more" text next to the Automation title
π Automation help popup title fixed β help popups now show the correct section name instead of always showing "Assignment"
π·οΈ UI / Text Changes
Hire buttons renamed: "Hire Dwarf Miner β X Ore" vs "Hire Worker β X Ore" so players can distinguish them at a glance
Room cards, build buttons, assign buttons, and descend button all given explicit node names for reliable UI targeting
π Localization
Added 10 new translation keys across all 10 languages