Winnie's Hole · build 22308346 · published
The Twice Different team is very excited to release our first big content update! ːFrogChampː
Track your discoveries with the first iteration of our Collection menu feature - an archive of enemies, Perks and Mutations you've discovered.
Entering a combat will reveal those enemies in your Collection.
Study your foes with reference to their Perks and Actions.
We've added Small / Medium / Large text size options in the Video Settings Menu.
The game will default to Medium size on Steam Deck and Small size on desktop.
In an attempt to better highlight the more implicit game mechanics, we've added some animated tips to the Opener and Leech Perks, to help show the importance of action order in combat.
Adjusted shop UI layout to suit larger text sizes
Reworked the virus strain unlock UI to better space the icons on the progress bar. Completed unlocks will now stack together on the left side when there's more than 3 remaining unlocks. This will allow us to add more virus strains without overcrowding
Various fixes for missing text or icons
NOTE: The final translations are still coming for content in this update. For now we have placeholders.
We're currently working on mid-game saves, more Virus Strains and the next region in the story!
The next major update should be extra spicy with more playable content... We'll also keep iterating on the Collection and current game content with feedback and requests.
Thank you all for the support and feedback so far!
We'd really appreciate a Steam review if you're enjoying the game, and we're excited for the continued evolution of Winnie's Hole.
ːRoPFrogː Twice Different