D.O.T. Defence · build 22246625 · published
The last 4 missions for the campaign are complete, concluding the lead up to Global Domination mode.
A new terrain mechanic findable in the new missions and some of the new maps.
Most notably the chroma missiles have proper nuclear mushroom clouds. Also added more post processing to some effects.
Invaders got a new tower, and there is a smattering of new passives and a new upgrade, Cryo Bullets, for Wave Defence and Escalation mode.
In Escalation maps have a chance of swapping biomes. This was tech added for the upcoming Global Domination mode, but we liked it so much we added it to Escalation too!
Hungering Lands: A new joint wave defence/skirmish map.
Triad: A skirmish map designed for 3 player games.
Hunters: A callback to Big Game Hunters from Starcraft 1, with heavy use of grunt traps.
No Zombies Land: Another community designed map, intended to be a meat grinder where all players are under assault from zombies.
Went back and added a bunch of barks and some general improvements and rebalances to a bunch of campaign missions.
Thanks for playing, and as always – we love hearing your feedback. Join the discussion, share your chaos combos, and let us know what you think! - RattleAxe Games