Bombun Update 1.4.1

Bombun · build 22216652 · published

On SteamNotes only · this build shipped before we watched the app

New Features

  • Increased Bombun speed

    • Increased base speed

    • Dashing then jumping when first hitting the ground gives a speed boost

    • Bombun will start running out of dash ground state if direction is held

    • Decreased badge times for faster speed gl : )

  • Refactored Camera

    • Smooth zoom in / out

    • Added zoom sound

    • Camera rotates around bombun for better visibility (instead of rotating around itself)

    • Added camera reset with thumbstick or middle mouse

    • Added menu options to invert vertical and horizontal look

    • Fixed issue where character didn't run perfectly perpendicular to the camera

  • Fast Fall

    • Moved fast fall button top controller button / ctrl on keyboard

    • Increased downward speed on fast fall

    • Updated tutorial glyphs

  • Added kill planes to levels with long falls for faster resetting

  • Moving platforms using easing instead of linear pathing

  • Added blink indicator on kickbombs

Fixes

  • Fixed shader bug on Intel GPUs

  • Fixed character not playing death animation when dying

  • Fixed bug where turret reticle didn't reset on death

  • Fixed ice exposition collider jitter

  • Shortened turret death animation

  • Slightly reduced hitbox and visual on jumpads to avoid clipping

  • Added missing kickbomb collision on some enemies

  • Fixed bug where UFO enemy wouldn't reset on level reset

  • Fixed bugs allowing double resetting on death

  • Fixed controller / keyboard focus grabbing

  • Fixed sound channel mapping and cleaned up some sounds

  • Added missing precompile shaders

  • Fixed typos / grammar

Bombun Update 1.4.1 · Bombun build 22216652 · SteamPeaks