Update v1.1.0

major update

BioMenace Remastered · build 22209962 · published

On SteamNotes only · this build shipped before we watched the app

New features & additions

  • mod.io integration: Added online user level browser (in "Snake's Bio Lab" menu) and level upload dialog (in level editor).

  • Added a new bonus level: Desert Temple

  • Minor visual updates to Winter bonus level and editor example level

  • Added customized mappings for Evercade VS controller to allow using the left & right trigger buttons

  • Options that are forced on/off in the tutorial level are now clearly marked as such

Level editor features/changes

Besides the changes listed below, we'd also like to highlight that there is now a written guide for the editor: https://mod.io/g/biomenace-remastered/r/level-editor-guide

  • Added new tiles to the tileset: Desert/Egyptian/temple themed tiles, ice themed tiles, other miscellaneous tiles

  • Tileset picker and map view now optionally show indicator icons for tiles with special flags and/or foreground property

  • Added a variant of the "Member of the Council" hostage that's not wearing a helmet

  • Added option to "DoorTypeOverride" to make a door that requires no key (just pressing up opens it)

  • Added "No music" option to music selection (also for music change trigger)

  • Added various additional actions to "EventTrigger":

    • Damage player

    • Kill player

    • Toggle bridge/hatch or disable horizontal force field

    • Disable vertical force field or barrier

    • Open door of type external

    • Trigger crushers

    • Warp player to another location (like a doorway)

  • Shift-clicking a background tile to erase it now sets it to tile index 0

  • Updated link in editor help window to point to editor guide instead of placeholder YouTube video (we originally planned to create a series of tutorial videos, but have now decided to go with a written guide instead)

  • The editor now first asks if you'd like to save when creating a new map or opening a different one while the current map has unsaved changes

Bug fixes

  • Fixed crash when exiting a user level while holding the secret level gem

  • Interacting with a "TRIGGER_HINT_MESSAGE" tile in a user level no longer shows an error message about a missing dialog

  • Adjusted tile attributes of porta potty toilet to prevent causing unintended side effects when placing foreground tiles to the left/right of the toilet

  • Editor: Fixed bottom and right edge of pixels missing in tile info pop-up in tileset picker

  • Editor: Fixed certain tiles showing an incorrect special flag value of "Enforcer"

  • Fixed issues with controller mappings added in last update

  • It's no longer possible to place secret level gems in user levels

  • Updated various music tracks with minor fixes

  • It's no longer possible to disable tutorial messages in the tutorial level

  • Level files that cannot be loaded (corrupt or from a newer version of the game) are now included in selector lists in the menu and editor instead of silently ignored. An error message is shown when trying to open them.