Patch 0.2.1b

Elementyle · build 22200924 · published

On SteamNotes only · this build shipped before we watched the app

Server Restarts & Maintenance

  • Graceful restarts now save computer matches automatically when < 60 seconds remain; restoring the match preserves board + exact timer.

  • PvP matches end without result (no ELO/stats change) if restart hits during play.

  • Future state may include moving live matches to asynchronous to avoid losing the match data entirely.

  • Global countdown notifications sent at intervals every 5 minutes when less than an hour remaining for restart, more frequent near restart.

  • In-game & main menu notifications show for 8 seconds (restart/maintenance alerts).

  • Rejoin allowed during maintenance only for real-time PvP matches.

  • Play button disables instantly on restart warning or maintenance start.

  • Play button automatically re-enables when maintenance ends (fallback polling refresh.

Rejoin & Active Match Improvements

  • Active Match prompt shows clear type and opponent type ("Saved/Live match vs Computer/Player").

  • Match rejoin more consistently restores tile set effects (e.g. Slipstream) correctly.

  • Timer no longer resets backward on rejoin (shows true remaining seconds).

  • ELO & win/loss record refresh reliably after match end or forfeit.

Gameplay

  • Razor Winds Hold effect "Mark In Range" reduced: 2 → 1.

  • Rare piece UID duplication fixed on saved computer match rejoin.

  • Short grace period after connect ignores transient drops (fewer false "connection lost" screens).

UI & Notification Polish

  • In-game system messages last 8 seconds and render above other UI (previously 6 seconds).

Patch 0.2.1b · Elementyle build 22200924 · SteamPeaks