Demo Hotfix - V 0.2.2

Stack Order · build 22148823 · published

On SteamNotes only · this build shipped before we watched the app

Hi everyone, here is a small patch to fix some game-breaking combat bugs and menu crashes, alongside some optimization for fight transitions.

BUG FIXES:

  • Fixed a crash occurring when a mask's passive effect triggered.

  • Fixed a bug where the first two cards of the player's deck wouldn't appear in Kocho's trade menu.

  • Fixed a bug on the Collectionite / Collectionite+ cards that caused them to trigger wounds incorrectly when played in a stack.

  • Fixed a crash occurring when wounds were triggered.

  • Fixed a bug that locked the player against a broken boss ability and prevented the rest of the stack from triggering when all his abilities where broken.

  • Fixed a bug where players could accidentally trigger a stack while grabbing a card from their hand.

  • Fixed a crash when clicking the "Main Menu" button while the settings menu was closing or during a scene transition.

  • Fixed a bug making the settings menu inaccessible if closed during a scene transition.

OPTIMIZATION:

  • Updated the compression method for certain animations and sprites to reduce video memory (VRAM) usage during transitions and fights.

  • Optimized scene transition and instantiation code to improve stability on lower-end hardware.

Thanks for playing the Stack Order demo and giving our game a try!