Journey Express · build 22085337 · published
These changes are now available in the alpha branch.
Note that they should also be rolled into the beta and release branches in the near future.
The default release branch is recommended if you would prefer to play a more stable build.
Exploration
Fix: Tweak to hopefully resolve issue where time isn't consistently applied between travel and exploration transitions
Enhancement: Set specific grab sound effects for different collectible items
Travel
Feature: Add popup for indicating applied treatments when conditions are moused over
Enhancement: More polish for the treatment dialog
Change: Make wagon sound effects louder and respond faster to game state changes (travel speed, etc.)
Enhancement: Add sound effects to travel speed buttons
Enhancement: Add sound effects to event reference inventory UI buttons
Change: Switch map close sound effect for a less annoying one
General
Fix: Resolve issue where time and weather from save file weren't being respected when the game actually loaded
Fix: In alpha builds, resolve debug buttons still being responsive even when hidden
Fix: Resolve benign error from code directive causing a class size to not match expected value