Major changes:
* More encounter variations in all acts
* Leveling up stuns nearby enemies instead of killing them
* Bugfix player XP level 20, used to block your progress
* Electrified status effect no longer instantly stuns enemies, requires draining their stamina first
* Acquiring Norn trophy in multiplayer now works Minor changes:
* Settings menu tweaks
* Incorrect lighting in dark areas fixed
* Volumetric fog performance improvements
* Moved easter egg
* Various minor visual fixes
* Correct arrow visible on bow
* Fixed rare collision system crash
* Various minor system bugfixes
* Ice Spikes no longer apply Pinned status effect
* Killer Roots increased damage
* Poison explosion lowered damage
* Clubs no longer apply knockback on damage combos
* Spear Troll mouth no longer hollow
* Ambient Multiplayer stability fixes
* Friend Connect runestone UX tweaks
* Can no longer spawn on top of live enemies when ambient connecting
* Assassin will no longer disturb during boss fights
* NPC dizzy state can no longer be aborted
* Random effect on Draugr mushrooms
* Captain won't fail jump attempts as often
* Lunatics arena rework
* Level sometimes generating empty fixed
* Spear Trolls can throw further away
* Spear Trolls won't back away when scared
* Enemies react to being shot with bow, and run towards player
* Fire and Electric ball no longer only deals fire damage
* Increased stamina damage on electric elemental damage sources
* Bosses now have same electrified duration as other enemies
* Captains are more keen on calling for backup
* Bosses are more aggressive
* Tree collider fixes
* Draugrs heal from poison
* Revive spot raised
* Ghost cold effect no longer damages player
* Cold effect makes lighter weapons feel heavy
* Enemy falling damage increased, also doubled if cold
* Elemental arrows no longer hit other players
* Player collider height slightly shorter
* Electrified weapons apply stamina damage on every swing
* Healing potions cure poisoned status