Patch 1.11.0.14 is live

Foundation · build 21990320 · published

On SteamNotes only · this build shipped before we watched the app

Hello everyone!

Patch 1.11.0.14 is now live, addressing several minor issues and visual bugs. Thanks to our eagle-eyed community for the reports.

Full changelog below:

Fixed

  • Fixed: Some buildings such as the Warehouse, Lumbercamp, Candle Maker, etc. could be placed in water and other invalid positions
    • Note: Any buildings previously placed in invalid positions (like water) will need to be moved to a valid spot before further changes can be made to them.
    • Monuments and their sub-buildings are not affected

  • Fixed: A visual bug where construction costs, splendour, upkeep and capacity appeared to stack cumulatively when cycling through some building parts with the part-switcher.
  • Fixed: Dismiss Villager from House tooltip was incorrectly labelled
  • Fixed: Some Parts and Decorations could be shown floating when construction begins
  • Fixed: Devote a Villager button was not greyed out when the Monastery capacity was reached
  • Fixed: Building zones and entrances were still displaying after destroying a Bridge or the Modest Stone Bay Window
  • Fixed: Hops plants/vines would disappear after being gathered
  • Fixed: The Weaver Hut did not have the correct roof colour options
  • Fixed: Clicking the terrain would unexpectedly open the build menu under specific scenarios
  • Fixed: Crash when switching the Tavern Kitchen function to Free Build
  • Fixed: Using the Right Mouse Button to cancel a building placement would break the Build menu

Updated

  • Updated: Community Localisation


Modding

  • Fixed: Crash when using the shovel icon to destroy Parts from the Basic Material mod
  • Exposed more functions for modders. See the modding wiki for more information on the modding changes