Playtest 0.5.1.0

Seth · build 21988945 · published

On SteamNotes only · this build shipped before we watched the app

Improvements

  • The position of the crossbow during secondary fire has been improved.

  • Voice lines have been added when Seth uses his revive or dies.

  • The wait time between the end of dialogue and the opening of the power selection menu has been removed.

  • The herald's vomit has been “improved.”

Balancing

  • The end of the difficulty curve has been slightly lowered.

  • The combat room with a bridge and two pairs of portals is slightly easier.

  • The shotgun grab is faster.

Performance

  • Performance improvements in one of the combat rooms.

Fixes

  • The room with a bridge and water can remain blocked even when all enemies are dead.

  • The upgrade allowing you to reroll the powers offered does not work.

  • The upgrade that increases the number of items available from the merchant does not work when loading a save directly in the merchant's room.

  • Power icons update incorrectly after taking a power.

  • Bastet's power that increases critical hits per enemy still alive does not reset properly when starting a new game.

  • The description of Bastet's melee power is incorrect.

  • Bastet's melee power does not trigger camera shake.

  • Left stick navigation does not work properly sometimes in the menus.

  • Rare crash