Major Update - Ascension Rework

major update

Monster Looter · build 21899194 · published

On SteamNotes only · this build shipped before we watched the app

Hey Monster Looters!

It’s been a while since the big update that added all that juicy new content, but I’ve been listening closely to your feedback. A lot of you mentioned that the Ascension system sometimes feels a bit… tedious. Ending a run and not being able to pick a new power? Yeah… I get why that’s super frustrating.

So, I’ve decided to shake things up: all Ascensions now cost just 1 Monster Eye! Crazy, right? This will make a huge difference in the game — after every run, you’ll unlock something new, making progression smoother, faster, and way more satisfying.

Even better: with the boss system, you can now unlock more than one thing in a single run. Because more eyes = more goodies! Everything comes together to tweak the gameplay and make it friendlier and more fun for you.

This might even affect the game’s length a little, but don’t worry! Players who just want to “beat the game” can do it more smoothly, and those who like to push for speedruns and perfect runs can keep improving their personal best with the infinite blessing systems from the previous patch.

And hey… that’s not all! I’ve got even more content planned for the future. Thanks so much for playing the game and being part of this crazy journey — you’re the reason I keep making it better, one monster eye at a time! (L)


Thanks for Being Here!

I’ll keep sharing progress and new features in future devlogs. If you want to stay updated on everything related to Monster Looter, you can follow me here:

Major Update - Ascension Rework · Monster Looter build 21899194 · SteamPeaks