Hotfix Update 0.123.04

Prehistoric Hunt · build 21890065 · published

On SteamNotes only · this build shipped before we watched the app

Greetings dinosaur hunters!

In this hotfix we address player feedback regarding spawn locations, controller inputs, and difficulty settings. Thank you for the valuable feedback - it helps us refine the experience.

New difficulty – Easy


We’ve introduced a new Easy difficulty option for players who prefer a more relaxed hunting experience.

Easy Difficulty

  • No bonus to Trophy & Contract Rewards
  • -10% damage taken from dinosaur attacks
  • No item loss on death

Difficulty Rebalance


We’ve adjusted Normal and Hard to better separate the risk–reward levels.

Normal Difficulty

  • Trophy & Contract Rewards increased from +0% → +20%
  • Normal damage from dinosaur attacks
  • Now lose some items on death (instead of more severe loss)

Hard Difficulty

  • Trophy & Contract Rewards increased from +50% → +60%
  • +100% Damage from dinosaur attacks
  • Lose more items on death
  • Non-vital hits deal less damage
  • Reduced map information

Spawn Point Improvements

  • Nearly tripled the number of player spawn locations on Tenebris
  • Added additional spawn locations to Moreau


These changes should significantly reduce excessive walking after unlucky respawns.

Controller Improvements

  • Blocked controller stick inputs when secondary controls are disabled
  • Increased controller dead zone size when secondary controls are active, but controller is not in use


These changes improve input clarity and prevent unintended movement.

Bug Fixes

  • Fixed an issue where footprints did not display correctly in multiplayer
  • Fixes for missing translations

Thank you for reading and we look forward to hearing you thoughts.