Hey everyone,
This update is what we’re calling the Foundation Update.
It may not be the flashiest update we’ve ever planned, but it is one of the most important ones. Everything in this update exists to give ZIX a stronger base so we can properly build the game we want on top of it.
Before we talk about the bigger picture, let’s start with what’s new and playable right now.
On top of all of this, we fixed a huge number of bugs. Many of the issues reported by the community were addressed, and we’ll keep doing cleanup passes like this moving forward.
A large portion of recent development time went into upgrading the Unity engine. This wasn’t optional polish. ZIX was hitting real performance ceilings, and without addressing them, we couldn’t push enemy counts, pacing, or intensity any further.
The good news is that it worked. Performance is meaningfully better, and that improvement directly enabled higher enemy counts and more ambitious encounters.
The cost was time. Getting the game back to a stable, release ready state after such a major engine upgrade took months. We’re also still dealing with a few engine level issues outside of our control, including a Unity Vulkan bug that can cause rare startup crashes on some systems. It’s not perfect, but it’s stable enough that pushing forward made more sense than waiting indefinitely.
This is why we call this the Foundation Update. Without this work, everything we want to do next simply wouldn’t scale.
ZIX is still early, and this update is about setting the stage for what comes next.
Our focus moving forward is:
This update gives us the flexibility and performance headroom to finally do that properly.
We want to be honest.
ZIX lives or dies by how many people play it. We can’t sustain development without players, and the current VR landscape is tough. Many studios are struggling, and we’re not immune to that reality.
That said, we’re still here, and we’re still pushing forward.
To keep building, bring in more players, and give ZIX the future we believe it deserves, we’re also working on GOGO DOJO, an upcoming free to play title designed to showcase why ZIX feels so good to play while being easier to jump into.
The goal is to grow our player base and use that momentum to continue investing back into ZIX.
If you want to be part of this early, please join our Discord at playzix.io. We’ll be opening pre alpha testing soon, and we’d love to build this alongside the community that already believes in what we’re doing.
To everyone who’s played, shared feedback, reported bugs, or left kind comments, thank you. Your support genuinely matters to us.
The Foundation Update is just that, a foundation. Now we finally get to build upward.
Let’s keep going.