DIVINITY MIMICRY - PATCH 5

Darkest Descent · build 21603773 · published

On SteamNotes only · this build shipped before we watched the app

hello, patch!

so remember how i said that the previous patch should have been the last? yea i found an issue with saves that i didnt wanna just leave in the game until the next update so here we are! its all fine though this is a small patch, nothing much

general changes

  • enemies will get more aggressive as the battle progresses, performing more actions the longer you have stayed in combat

  • enemies should use special skills far more often

  • a lot of enemies have been given expanded movesets (most notable on mimics)

  • enemy level scaling has been slightly reduced to compensate for these changes

bug fixes

  • saves should no longer load incorrect loadouts / assign wrong player slot in multiplayer

  • joining a lobby while the client has an active save state selected should no longer interfere with save loading

  • more status effect descriptions have been fixed to display properly

  • damage numbers should now account for armor and show correct damage amounts