Update v0.4.1 - Stability, Physics & World Optimization

Extinct Forest · build 21469081 · published

On SteamNotes only · this build shipped before we watched the app

This update focuses on polishing core mechanics, adjusting the camera, improving performance in the open world, and fixing critical bugs related to the save system.

💾 Save System & Stability

  • Critical Crash Fix: Resolved an issue where the game would crash upon loading a save game due to weapon attachment errors.

  • New Game Initialization: Improved the logic when starting a "New Game" to ensure a clean state (fixed initial camera transitions and variable resets).

  • Persistence: Fixed an issue where dead dinosaurs were not saving/loading correctly. Their state and position are now preserved reliably.

🌍 World & Performance

  • World Streaming: Optimized World Partition settings for smoother level streaming. Large level instances now load more consistently, reducing stutter while exploring.

  • Landscape Interaction: Improved collision detection between physics actors and the landscape.

🏹 Gameplay & Physics

  • Camera Adjustment: Tweaked the player camera height for an improved perspective and better overview.

  • Weapon Physics: Addressed a collision issue where weapons dropped by the player or enemies would fall through the ground. Physics iteration counts have been increased for better stability.

  • Player Movement: Refined player movement for a smoother experience, reducing jitter in complex terrain.

🔊 Audio & Polish

  • Physical Sound: Added and improved sound effects for physical actors (impact sounds when items hit the ground).

  • UI/Interaction: Fixed a runtime error related to interaction indicators (circular UI) persisting after object destruction.