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Patch notes · published by the developer

# Release Notes - Version 1.1.1

On Steam

**Release Date:** January 5, 2026

**TL;DR**

- Introduced cloud save functionality for cross-platform progress synchronization.
- Added comprehensive testing for Steam features and various bug fixes.

## What's New

### Cloud Save System

- Implemented full cloud save support using Epic Online Services (EOS) for seamless progress synchronization across platforms.
- Added metadata tracking for autosaves and manual slots, enabling better save management.
- Integrated cloud saves into the game scene with automatic syncing of save slots and deletes.
- Added platform-agnostic EOS package for consistent network functionality.

### CADET Integration

- Integrated CADET (Cross-platform Automated Deployment and Execution Tool) into the Dolven source code.
- CADET is a cross-platform build and deployment tool for game developers that provides a unified, intuitive interface automating the entire build, packaging, and publishing pipeline across multiple platforms.
- This integration removes manual steps that make releases slow and error-prone, streamlining the development workflow.

### Steam Features

- Added comprehensive Steam tests to ensure reliable functionality.
- Implemented Steam avatar icons for leaderboard displays.
- Enhanced Steam leaderboard integration with player position tracking.
- Added Steam license checker for proper entitlement verification.

## Quality of Life Improvements

- Refactored player name handling and network platform services.
- Improved build scripts with environment variable management.
- Added metadata updates when loading games for better save state tracking.

## Bug Fixes

- Fixed owner component issues in save systems.
- Addressed various edge cases in save slot synchronization.
- Fixed issues with quick play functionality and UI toggles.

## Testing & Stability

- Added extensive test coverage for cloud save operations.
- Implemented regression tests for save metadata and slot management.
- Enhanced testing framework for Steam-related features.
- Improved stability with better error handling in network operations.

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