Underspace · build 21351066 · published
Hello starchasers! It’s been a hot minute since the last patch announcement, hasn’t it. I’m sure the cats missed all of you, if they could understand such a concept.
When was the last mainline patch? September, was it? Jeez, that’s a lot of time. Obviously, our beta branch has been receiving a ton of updates, but this here mainline main branch update took a while to get anywhere, in no small part because there’s a lot of new pieces and a lot of writing that had to go into it. A lot of writing. God there was so much writing, it was probably the most miserable slog of work I’ve ever had to do; this game is honestly way too big. As big as my cat is getting, and he’s a big cat.
But, that’s over and done with now! It’s the final hours of the year, so it’s time to get all the stuff that’s been cooked up out and into the wild. There is a lot to it. It’s not our biggest update (in terms of content), but it is our biggest update in terms of download size. If you read on, the reason for this will be quite clear.
Finally, at the end of all these patch notes and such we’ve got the year end recap, so be sure to check that out as well. Let’s get into some update highlights! This is aiming to be our last large scale update before 1.0 hits: Smaller updates will still be here and there, mostly aiming for bugfixing and polish.