Update 30/12/25

DreadHold · build 21342115 · published

On SteamNotes only · this build shipped before we watched the app

Addressed a few issues/balancing concerns:

AI Changes:

  • Point/Currency Reward 10 -> 15

  • Damage 15 -> 10(should help on lower waves)

  • Implemented a new system to deal with AI Spawning. We now have zones, and will select appropriate zones based on whether you're in them or not. This results in AI spawning in closer areas to where you currently are. Rather than swarming from all angles.

Meta Upgrade/Formula Changes:

  • Slightly tweaked the formula so it should reward a bit more currency per run

  • Slightly reduced the prices of meta upgrades

Other:

  • When an item can't be stacked, when trying to pick it up, we'll show an error notification, so it doesn't seem like it just doesn't work.

  • When successfully taking an item, we'll play a pickup animation to show you it worked.

  • Ammo/Health drops spawned by AI now have a little bit of a light on them so they're more visible

Unless other concerns come up, I'll be working on some map improvements and changes to the power defense event. Mainly in preparation to handle transitioning properly between the 1st and 2nd map.

If you wish to give any ideas or spot any bugs. Please do let us know over on our discord, we promise we won't spam you!

https://discord.gg/eZJNuGQrpG

Update 30/12/25 · DreadHold build 21342115 · SteamPeaks