Corsairs Legacy - Pirate Action RPG & Sea Battles · build 21277845 · published
This update focuses on technical improvements, fixes, and several important gameplay adjustments following the Unity engine upgrade.
Improved lighting on the islands.
Updated the game to a newer Unity version.
After the Unity update, an engine-level issue with volumetric fog was fixed by Unity developers. We tested it thoroughly and re-enabled volumetric fog in the game.
Looting no longer pauses the game. Looting bodies or chests during combat is now risky and not always the best idea.
Pistol damage has been increased.
When purchasing ship ammunition, the default quantity now matches the amount required to fully supply the current crew.
Shift and Alt modifiers were added to the trading window (as with boarding), allowing selection of 10 or 100 units per click.
Fixed an issue where boarding could fail to end after all enemies were defeated. If this situation occurs again, please save the game and immediately send a report via F11.
Fixed an issue with the delivery quest that could occur if the quest was taken before an update that changed the trading interface.
Fixed disappearing screenshots in save files.
Fixed save comment logic that could unintentionally return the player to the game when pressing the first keys.
Added an autosave after talking to the lighthouse keeper in Barbados during the story.
Added a popup notification for story-related autosave points. Regular autosaves when changing locations remain unchanged and do not show a popup.
Fixed incorrect text shown when there is not enough money in the trading window.
Fixed incorrect price display for items sold by street traders.
Fixed an issue causing freezes in the new version of the Barbados shipyard.
Fixed cold weapon animation display in the inventory.
As always, thank you for playing and for your feedback — it helps us improve Corsairs Legacy step by step.