New Public Beta Build 0.589 - New Rock Harvesting

Dungeons & Kingdoms · build 21242942 · published

On SteamNotes only · this build shipped before we watched the app

The next build is in the public_beta branch. This adds new harvestable resources for stone for the upcoming stone build pieces in sandbox mode.

Highlights

  • Add new simple tool - Rockbreaker

  • Add new resources for breakable rock formations, several new rocks near beach

  • Add new resource Harvestable Boulder (5018)

  • Add new job Stoneworker for simple stone harvesting

Other Changes

  • Reduce model size/scale for flat shaped stone (5009) so it fits better inside new harvestable rock volumes

  • Remove carry properties from harvestable reed and einkorn items (5016, 5017) as these are only for harvesting from wild resources, not picking up as products

  • Include resources layer as walkable ground

  • Add solid background image to equipped player hotbar slots to improve visibility

  • Fix and update some item and weapon icons and descriptions

  • Change handcrafting job order to have chisel first, add Rockbreaker to list after stone axe

  • Fix issues with the cursor showing and/or causing player control to not work properly

  • Add new conditions to DEV UI player reset function to cover more scenarios

  • Configure small stone (5004) to always be excluded from navmesh cuts/updates

  • Autogenerate MoveTo workspot targets for all game units, helps with finding the best position for workers to harvest, handles reservations etc

  • Add gameunit setting to improve worker rotating to targets

  • Increase default NPC auto-recovery distance from 3 to 4

Known Issues

  • Pathing issues on some new rock formations for workers

  • Player cannot harvest flat shaped stone (missing player action)