TRYP FPV reaches a new level of immersion with :
- a major physics & aerodynamics rework,
- a complete overhaul of visuals and audio for greater realism,
- analog and digital effect with optional input delay,
- pilot-view audio with speed-of-sound, distance-based reverb, and more. Racing has also been fully redesigned, and this update brings new content, including two real-world spots (you’ll probably recognize one of them), new races including an official iFlight collaboration, and nearly 30 new challenges ranging from beginner to hardcore.
This major update also improves stability, readability, and performance, includes many fixes, and we’d love to hear your feedback.
The goal of this update is to prepare TRYP FPV for upcoming major features, such as multiplayer (already in beta), the map editor, refactory of UI, etc.
We’ve never gone this far in a drone simulator 🔥 - thanks to ONERA's Data and +90 beta testers feedbacks.
This update is fixing and improving aerodyanmics behaviour with a drag and lift management for each components of the drone, and with air flow improvment into the propeller.
You will immedtialy feel the difference and the accuracy